User blog:Trigger Happy the Gremlin/Sin Counters: Episode 1

Sin Counters is an idea I had. It is like Cinemasins (specifically the "Bonus Rounds" for their Star Wars Prequel sinnings). Basically, something overly common (and annoying) that occurs. Today, I am doing one for my first (and one of my favorite) Mario games: New Super Mario Bros. Wii!

Add one sin:
 * If you lose a life.
 * If you take more than one Power-Up out of a ? block.
 * If you use the Hovering in a Bubble feature (do not if you lose a life, as you are always in a bubble after you lose a life).
 * If the player falls in a pit or dies the second after you pop it, add another.
 * If you get kicked out of a level because all the players are in bubbles, everybody playing add a sin.
 * If you touch the flagpole first, remove a sin.
 * If you use a continue.
 * If you lose Yoshi.
 * If you get a Bowser or Bowser Jr. symbol in a Power-Up mini game.
 * If you make another player lose a life (by throwing them or barfing them out with Yoshi). If the player needs to use a continue after that, remove a sin.
 * If time runs out, take a drink (you don't have to do this if you are playing New Super Luigi U, because I understand why)
 * Every time you use a fanfare noise (which is an Easter Egg that is done by pressing the 1 or 2 buttons on the Wiimote or the A, B, Y, or X buttons on the Wii U gamepad and the Wii U Pro Controller).