LMMCU Powerscaling

Powerscaling is the act of scientifically analyzing and applying the statistics of fictional characters, to see which two characters would win in a fight. For convenience, we will be using the rules and tiering system of VS Battles Wiki.

Tiering System (added here for convenience)

 * Tier 11: Infinitesimal
 * 11-C: Low Hypoverse level
 * 11-B: Hypoverse level
 * 11-A: High Hypoverse level
 * Tier 10: Human
 * 10-C: Below Average Human level
 * 10-B: Human level
 * 10-A: Athlete level
 * Tier 9: Superhuman
 * 9-C: Street level
 * 9-B Wall level
 * 9-A: Small Building level
 * Tier 8: Urban
 * 8-C: Building level
 * High 8-C: Large Building level
 * 8-B: City Block level
 * 8-A: Multi-City Block level
 * Tier 7: Nuclear
 * Low 7-C: Small Town level
 * 7-C: Town level
 * High 7-C: Large Town level
 * Low 7-B: Small City level
 * 7-B: City level
 * 7-A: Mountain level
 * High 7-A: Large Mountain level
 * Tier 6: Tectonic
 * 6-C: Island level
 * High 6-C: Large Island level
 * Low 6-B: Small Country level
 * 6-B: Country level
 * High 6-B: Large Country level
 * 6-A: Continent level
 * High 6-A: Multi-Continent level
 * Tier 5: Planetary
 * 5-C: Moon level
 * Low 5-B Small Planet level
 * 5-B: Planet level
 * 5-A: Large Planet level
 * High 5-A: Dwarf Star level
 * Tier 4: Stellar
 * Low 4-C: Small Star level
 * 4-C: Star level
 * High 4-C: Large Star level
 * 4-B: Solar System level
 * 4-A: Multi-Solar System level
 * Tier 3: Cosmic
 * 3-C: Galaxy level
 * 3-B: Multi-Galaxy level
 * 3-A: Universe level
 * High 3-A: High Universe level
 * Tier 2: Multiversal
 * 2-C: Low Multiverse level
 * 2-B: Multiverse level
 * 2-A: Multiverse level+
 * Tier 1: Extradimensional
 * 1-C: Complex Multiverse level
 * 1-B: Hyperverse level
 * 1-A: Outerverse level
 * Tier 0: Boundless

Red Shogun's characters
Richard Shepard - Shogun
 * Tier: 9-C
 * Powers & Abilities: Acrobatics, Heat Manipulation, Fire Manipulation, Martial Arts
 * Strength: Street level (average samurai swords can slice necks)
 * Speed: At least Athletic Human
 * Durability: At least Street Level
 * Weaknesses: N/A