Venture/Dreams

Nightmares

 * A boy running from a strange, sinister ghost, with the child running into a wall. The boy is initially petrified, and tries to attack his chaser, kicking and punching the ghost. However, his actions are in vain, and the boy, realizing just how powerless he is, screams for help, before being swallowed by the ghost (no graphic material, although the sounds are made to be disturbing and realistic).
 * A woman in a forced marriage at a cathedral. The bride tries to break up with the groom, and, upon getting asked by the priest if she agrees to the marriage, she disagrees. The groom, infuriated, gets out a bottle of champagne and threatens to beat her. The bride starts crying, begging him not to hit her. The priest is terrified, but decides not to intervene, believing it to be a problem that the two of them should work out on their own. The man, throwing the bottle aside, holds the woman at gunpoint, threatens to shoot her if she doesn't agree to their marriage. She does, and the man, hyperventilating, reveals himself to be a crawler, before grabbing the woman in his jaws and smashing through a stained glass window.
 * A couple ice-skating, only for the man to trip. The woman accidentally slides her skate across the man's hand, severing it and causing him to bleed (not very much is depicted).
 * Count Lionel, finding the player, murders them with a toxin. However, the player's eyes are still open, and Lionel, noticing a nearby chasm, places the player's body into a box, before bolting it shut and shoving them into the pit.
 * The player has sleep paralysis, with a horrifying demon appearing and stabbing them with a dart that cause them to stop moving. He then proceeds to grab their hand and devours their fingers.
 * Entering an asylum, the player finds it to be pitch black, with the exception of a projector running an old, scraped film. The lights turn on, revealing that there are Dlabs staring at a nude Robert Jacob, who looks rather unwell. The player walks over, only for Robert to get possessed by Count Lionel. Robert bends himself in half, as a librarian Dlab inspects him, and shows the rest of the Dlabs. A bishop Dlab attempts to expel Lionel from Robert's body, only to fail and have his eyes turn white. Lionel proceeds to berate them in a strange, demonic voice (i.e. "Do any of you realize that nobody tolerates you?", "You're too ugly to be this daft", "Anyone who loves you is wrong"). Robert proceeds to deform his face, and snaps his neck backwards, facing the player. He stares for about five seconds, then grins. The player wakes up, only to hallucinate that Count Lionel, controlling Robert Jacob, is in their bedroom. He asks "Why the hell were you looking at me, what's do interesting? Are you afraid? Stop looking at me!", before snapping his head off and throwing it on the ground, causing it to break to splinters.
 * At a celebration, the player notices two Wyveslenders facing them, arms crossed. Tyler Jacob talks to them, and, despite remaining silent, he acts as if they have replied, not noticing that he isn't who they're facing. After a minute, one of them grabs the player, and attempts to eat their head. However, due to the masks, the Wyveslender is unable to, and instead asphyxiates them by pressing their face against its mask. The player wakes up, only to fantasize that the two Wyveslenders are in front of the bed, ready to kill them at any second.
 * A Wyveslender, after having their mask broken, yells in the player's ear. Upon trying to get up, the player realizes that a Crawler is sitting on their chest and shoving its head in their mouth, preventing them from trying to reason with the Wyveslender or getting away.
 * Based on the Carousel commercial for Philips Cinema 21:9 LCD Televisions, the player is in a crime scene in Paris, with officers everywhere on the street. The player's point of view moves up the street as they slowly look down. Their POV changes and moves to them looking straight down at a group of officers and firemen standing, all looking down at something unknown. They all step back and we see an unmasked Wyveslender lying on the ground, only it's sixty times the standard height of one, yet with a body as thin as a normal one.
 * The player looks in the mirror, with their face not showing up. After fifteen seconds, their face appears in the mirror, just foggy and dim looking. After thirty seconds, the face shows up, only shockingly scarred, remaining there for the last fifteen seconds of the dream.
 * The player is being chased by Comedentis, all with their tongues sticking out. The player is able to find a corner that they hide in, with the Comedentis losing them. The corpse of a Comedenti is right beside them, with the player licking the Comedenti, with the point of view shifting to their mouth, before they proceed to lick the body. Upon waking up, the player vomits out green, slimy flesh.
 * In a bar, the player licks a bottle, only for their tongue to start bleeding, and a second, edged tongue to grow out of it, tearing through the original. All of the Dlabs in the tavern proceed to mock them, only for the player to lose control of the tongue and lick a portly Dlab's face, skinning it (white blood is seen, with the dream ending before graphic detail is shown).
 * Atop a ledge, the player is frightened by a bat that flies by, causing them to fall off and smash onto the dirt below. Despite having died, the player is still conscious, before their spirit escapes and views the spot of their death, with a faceless figure above a sticky, white splatter coming from their head.
 * Inside of a slaughterhouse, a butcher pushes an agriculturist Dlab's face into a stove, before proceeding to turn it on, restraining the agriculturist Dlab by sitting on his legs. Shrieking in agony, the Dlab is soon let free by the butcher. The top half of the agriculturist's face has melted, exposing the skull. The agriculturist runs off, screeching, before running into a wall.
 * The player is in the furnace room of an airship, with a man in front of them claiming that they are to be used as fuel, and that the ship runs on terror and suffering. The player is then tormented, with a mace getting bashed against them repeatedly. The man then decides that this isn't torturous enough, and proceeds to strip them naked (no genitals are depicted) and splash pressurized hot water on their body, causing vesicles to form. The man then cuts open the blisters with a rusted hook, removing pus from it and causing white blood to spray, all while the player yells in anguish.
 * A group of Venturians run from something unknown, with the player taking on the perspective of one of them. Suddenly, a pack of madmen with broadswords come up and proceed to massacre them. The group attempts to flee, only for the player to get killed. The player shifts perspective to another Venturian, with the body of their past form on the ground, with a cut between their eyes. The player is killed again, this time getting sliced through the intestine (no evisceration is depicted). The player continues to shift perspectives, as the rest of the Venturians have their extremities cut (not removed). As the killing goes on, the Venturians get more and more depressed, with the last one dropping to their knees and outright exclaiming "You want me dead? You can have me dead!", before getting their arm and nape carved by two maniacs on red-eyed horses, gaunt-looking horses (since this is the player's final form, the corpse is not depicted in this instance).
 * The player is on a football field during an overcast day, with a Wyveslender teleporting in front of them. The rest of the players claim that the Wyveslender is wicked, before running away. By the time everyone has left, the player is about to run away as well, before the Wyveslender sucks them over like a wormhole, with the player getting sucked inside of the Wyveslender right before the dream ends.
 * An explorer walks up the peak of a mountain, before tripping over a stone and getting cut by the edges of the mountain, before landing in a forest. The explorer's arms are impaled by two trees' branches (not very graphic), before they give out, closing their eyes.
 * The player is in an estate car, getting driven through a blizzard with the Jacob family (Robert, Gem, Robyn, Reinhardt, and Lucien). The snowstorm starts to clear away, with pure ice in front of them. Robert drives forward, but the car drifts sideways, eventually coming to the stop in the middle of the ice. The Jacobs evacuate the car, saying nothing. The player is too scared to step out at first, but eventually gives in and walks out of the open door. However, the ice crumbles, revealing a deep lake below. The car overturns, with the player thrashing to the edge of the ice. However, the ice is too slick for them to get up, and upon trying to get up the ice shatters. The blizzard returns, with the headlights above the lake being the only source of light, showing that the Jacobs are still above the player, watching them slowly die. The player screams for help in a childish voice, getting no response. They dim away as the car is engulfed, the sun sets, and the player is left flailing about, mumbling hopelessly. The headlights keep the hole lit, with them slowly dying out, before the player drowns.
 * During a pleasant, cheery day, the player gets their children ready to go to Disneyland Paris. They go to the car, buckle their daughter and two sons safely into their car seats, and go off. As they are driving, the player puts Disney music in the CD player, and they all sing along. A truck crashes into them as they cross over a bridge, and their car falls into the sea. The player puts down the window and unbuckles themselves, their children screaming in the back seat. The songs continue playing as water floods the car. The player grabs their seat belts, unbuckling them, albeit unable to. The player presses the mechanism, tugs, and jerks at the belts, until water completely drowns them. The player wakes up screaming, terrified. This dream in particular may disturb parents.
 * The player has a fairly standard day, getting a medical checkup, until the doctor tells them that they have some AIDS and have less than a month to live. After finding out, the player strolls across the Parisian streets, traumatized. Instead of seeing their past roll in front of their eyes (like in movies), however, the player walks and sees the future they will never have. They see their daughter's and two sons' birthday parties, performances they puts on for the kids, masquerades, photographs of the kids, along with Robert Jacob and Gem Jacob, smiling. The player sees their unhappy moments where they hug the children, kiss them, and dry their tears. A Christmas morning then plays, with the children screaming in glee and laughing as they unwrap presents. We see their daughter's first day of school, first love, first time driving, first heartbreak, first wedding, and her first child. This dream, like the one above, is designed to disturb parents, only in a different way.
 * Inside of an apartment, the player is relaxing with the other player characters. They have a discussion before the room's door crashes down with a giant thud. Before they recover from the trauma, a dozen deadly-looking giants, wielding keen daggers, run in and round up everybody, proceeding to beat one of them for no reason. After mercilessly beating them up, the attackers take Tyler Ferrari and bind him to chair. They proceed to strip him nude (no genitals are depicted) and torturing him by slicing him with one of the daggers, stretching open the slit, and bludgeon him with a steel bar while everyone else watches, helplessly. The player almost passes out from Tyler's screaming, when they noticed that there is a way out. The thug guarding the player is a little preoccupied with seeing the torture going on, so the player inches slowly towards the balcony, which they are close to. After taking a deep breath, the player darts to the balcony, and closes the door as quickly as possible. The player is able to lock the door, but the catch is loose and almost comes off as the giants punt at the door. Climbing over the grill on the balcony, the player is caught by the giants, who have just broken the door. Despite the burly giants pulling their legs, the player is still able to grasp onto the grill, crying at the top of their lungs. Finally, the player is dragged away as they yelp and are about to be tortured. The player wakes up as a heartbeat sounds plays.
 * The Jacob family, in the middle of the night, follows a man to the front steps of Jacob Chateau, which has been converted into a tumbledown bed and breakfast. The player lies down in bed and the minute they pull the blanket over their chest, the walls smolder. Flames shove through the splits in the wood, tearing at the planks and forcing their way into the room. Unable to move, the player's eyes dart around the room and they see the beds burn. Screams are heard and the silhouette of Gem Jacob burns. Everyone in the room proceeds to catch fire, flames consuming the bedposts and nibbling at their blanket as the player screams. As they pour over the player character's body, their blood vaporizes, the skin slips off their bones (not much is seen) and their hair burns like a torch, before their eyes are left seeing only the shining, white light. The player wakes up, and is told us that they are free to leave during the day, but have to come back at night. Grimly, the man tells them that every night, they will burn in their beds until they suffocate, and will live their death again every morning. The man proceeds to morph in an Extinction.
 * At a disgusting, filthy pizzeria, the Jacob family await a meal. There are sanitary pads and crushed napkins on the table. There appears to be a chocolate brown slime inching from the ground and walls, which are coated in dust and flakes of rust. The player, seemingly terrified, attempts to leave, the restaurant. After getting up from the chair, everyone else complains to the player, insisting on staying. A cloaked, hooded waiter places old, paper plates of blood-stained noodles on their plastic table. Everyone starts eating it and while the player simply sits there, nauseous. The noodles appear to be made of fresh beef on closer inspection, and are gushing blood. Getting up, the player runs away from the table, and into the kitchen. Corpses that resemble Robyn Jade hang from the walls, with the player realizing that the noodles are made out of people. As they rush into the dining room, they beg the rest of the Jacobs to stop eating, but the others do not care. Right behind the player, the waiter lifts them off of the ground, and snaps their neck, with the screen turning black.
 * The player, taking the role of Tyra Beaulieu, is with their parents at Bealieu Chateau during a dark evening. There is a PSA from the police that "Shademons" are roaming Paris at night, feasting on innocents as sleep. Nathan and Nancy are nestled against each other in a corner of their bedroom covered with bed sheets and wearing fur coats while Tyra walks around the house, watching out for signs of danger. Dawn nears, and Nancy is confident that they will survive. She turns to Nathan to motivate him, only to find that he had fallen asleep from fatigue. Nancy screams, with Tyra rushing into the room and finding that his neck has been snapped, before he fades. Nancy attempts to wake him up to no avail, with Robyn running out in fear. Gem weeps, agonized, with Tyra running back into the room. Finding an empty fur coat, Tyra collapses to the ground, hopeless and terrified. Tyra grabs the neck of Nathan's coat, before fishing around and finding a large orb. Reaching inside again, she touches a soft goo, and realizes that the coat is covered in mold. Initially sick, Tyra forces herself I to remove more of the orbs, another from Nathan's coat, and one from Nancy's. Placing the balls on the floor, Tyra rushes out of the house, horrified.
 * Robyn Jacob, covered in scratches and gashes, gives her pet cat, Lee, to the player, who is assuming the role of a veterinarian. Lee is given a head massage by the player, satisfying Robyn. She leaves the room to get an ice pack, with the player making Lee smell their finger once Robyn has left them. However, the player is bitten, with Lee morphing into a gummy version of himself. Angered, the player cuts Lee's tail off with a scalpel, before stabbing Lee's eye out. Laughing, the player gashes Lee's head open, before attempting to remove his jelly "brain". However, the player starts to panic after failing to remove the jelly, and carves Lee in half, before stretching his body apart until nothing is left but miscellaneous strings of jelly and pieces of gelatin. When Robyn returns, she begins to cry, and shouts at the player for "killing" her pet.